Update 0.7.2 - Accessories, Minor Improvements and Bug Fixes
Deep Snow Delivery » Devlog
Accessories tab/tank visuals :
- Added accessories tab
- Added options for various headlight colors
- Added fairy lights for turret, body and storage with various colors
- Storage bucket fairy lights are now an option in accessories, not something that comes with the max level storage upgrade
- Finished optimizing/retexturing the tank/adding dynamic materials
- Added headlight/claw light intensity upgrades
- Increased range of headlight and claw lights drastically
- Rust builds up moderately faster even with full paint
- Advanced paint now sold at fishery, basic paint sold at hydro
Winches :
- Winches can now only be placed on less than 45 degree slopes
- Line trace for winch anchors now just go straight down, you don’t have to aim them
- Added a circle showing where winch will be placed
- Increased winch rope length from 80m to 100m
- Adjusted some default winch locations
- Started adding sound effects
Bombs :
- Bombs will now explode when condition reaches zero
- Bomb explosions will damage cargo
- Updated explosion sound for bombs
- Added tutorial for ice blockades/bombs
- Bombs now cost the same in act 1 and 2 ($2000)
Weather :
- Weather overrides now save
- Made it so I can control the weather severity depending on where you are in the game/story. Weather will get more severe as you progress through the story.
- Adjusted fog height falloff
Ice :
- Updated ice crack decal
- Ice cracks now fade over the span of 15 mins
- Ice now freezes again after entering a settlement
- Red ice breaks 4X as fast as orange ice
- Adjusted ice strength in metro
Other changes :
- Updated credits
- Added code for "special patrons" like kafu and Faputa
- Added code for tier 0 patrons
- Headlight is a bit more durable
- Added some sounds for cargo covers
- Made engine durability a bit weaker
- Improved snow sparkles
- Increased lens flare intensity in post process
- Updated rotation of plastic/steel cargo covers when held in your claw
- Removed feedback survey since results already came in from last build
- Updated descriptions of cargo covers and bombs
- Adjusted some shop prices
- Adjusted some deliveries
- Adjusted terrain in various spots
- Adjusted some lights in act 1 map
- Added controller support for zooming in/out
Bug fixes :
- Fixed weather not changing in act 1 map
- Fixed landscape clipping through walls in some tunnels
- Fixed blurry shop icons (again) (I think)
- Fixed typos
- Fixed ambient sounds/blizzards being silent sometimes
- Fixed patreon credits not having spaces
- Fixed being able to place winches inside the tank
- Updated cloth cargo cover model to not clip through the bucket
- Fixed last joint in claw arm clipping through the previous joint
- Fixed claw hand model being scaled wrong/removed goofy code to compensate for it
- Fixed/optimized issues with the rest of the tank model (treads and claw arm)
- Fixed tiling textures for claw arm and treads
- Fixed issues with keybinds menu
- Fixed some tutorials telling you the wrong keys if you rebinded them
- Fixed being able to drive through some wires between oil and metro
- Fixed TPToSettlement command stopping ambient sounds sometimes
Files
Deep Snow Delivery v0.7.2 (newest) 1.5 GB
Version 15 1 day ago
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Deep Snow Delivery
Make deliveries across a frozen wasteland in a WW2 tank fitted with a storage bucket and claw arm.
Status | In development |
Author | Drenindok |
Genre | Adventure |
Tags | death-stranding, deliveries, Driving, Exploration, job, job-system, Post-apocalyptic, Tanks, upgrades, Working Simulator |
More posts
- Update 0.7.1 - MASSIVE Framerate Improvement23 days ago
- Update 0.7.0 - Story, Act 2 map, Winch, Cargo Covers39 days ago
- Update 0.6.1 - Map Overhaul, Story/Characters, Underground and Dynamic MaterialsApr 05, 2025
- Update 0.5.1 - Quality of Life Improvements & Bug FixesJan 26, 2025
- Update 0.5.0 - New Map WIPJan 02, 2025
- Update 0.4.3Nov 03, 2024
- Update 0.4.2Oct 25, 2024
- Update 0.4.0 - RadiotricianOct 13, 2024
- Update 0.3.0Aug 29, 2024
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